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ARENA COLISEO

Explore the recreation of the Arena Coliseo de Monterrey in Blender, paying tribute to the historic lucha libre venue through procedural modeling, texturing, and animation.

 

BOYO

Explore the basics of grooming with Medusa Nodes in Blender 4.2. This project focuses on creating a stylized furry character, introducing foundational workflows for procedural hair design.

 

LUNAR ROVER

This project is a collaboration with Nvidia Studio. Blender 3.6 and Substance Painter are the overall workflow to create this satirical Lunar Rover.

 

THE BARBERSHOP

This project is a collaboration with Adobe Substance. Here you will find the overall workflow of the barbershop project using Blender 3.5 and Substance Painter 2023.

 

SPACE CADET

This is a general tutorial of my latest project, using Blender 2.90 and Substance Painter 2020. Focused on new techniques. Learn how this project was made.

 

THE IRON GIANT BACKGROUND

Improve the texture resolution on your projects using the Texel Density Checker Add-on, learn with this video tutorial.

 

THE JUNK SHOP

The Splash Screen of Blender 2.81 Learn how The Junk Shop was made step by step with this tutorial.

 

LASER COWBOY

Includes some practical information about the creation of this project. This is the most complete tutorial of the series so far, now adding videos to facilitate the workflow.

 

DJ ELECTRO LIZARD

The first tutorial of the series. This is the basic workflow between Blender 2.79 and Substance Painter. The main focus is the UV Mapping, Color ID and the Principled Shader. Learn how this project is made.

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